Hexbrand is an artifact set in SpiritVale. It has four pieces — Rune, Jewel, Scroll and Relic — each with its own bonus, plus a full-set bonus when all four are equipped.
Active with all four pieces equipped.
Applies flat for each piece you have equipped.
Scales with the refine level of each piece.
| Monster | Lv | Chance |
|---|---|---|
| Grave Worm | 66 | 3% |
| Hawker | 68 | 3% |
| Oozelord | 70 | 3% |
| Stormjelly | 91 | 3% |
| Stormstinger | 94 | 3% |
| Monster | Lv | Chance |
|---|---|---|
| Bluebottle | 69 | 3% |
| Chomproot | 94 | 3% |
| Cinderspike | 92 | 3% |
| Snapvine | 67 | 3% |
| Monster | Lv | Chance |
|---|---|---|
| Bloodsucker | 69 | 3% |
| Chompcap | 92 | 3% |
| Cinderwheel | 95 | 3% |
| Jellooze | 67 | 3% |
| Monster | Lv | Chance |
|---|---|---|
| Vinecrawler | 70 | 3% |
| Voidspawn | 93 | 3% |
| Worm | 68 | 3% |
In the first calm after ruin, Umbra taught the wise to mark instead of mourn.
Power was not given to soothe the wound, but to ensure that every wound remembered.
Thus the cunning were taught to brand the unseen, that thought might become poison, fear, and fate.
For magic is truest when it teaches the world that nothing struck is ever unchanged again.
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