Follow one real SpiritVale item through its whole life — craft it from materials, read its random substats, reshape them with Essence, then refine to +10.
Each use spends Potential + coins + one matching essence item; at 0 Potential the item locks. Flow and Destruction act on one substat — choose it on the card or click a substat above. Destruction returns the removed stat to its random draw, so a use can show the same stat and value again.
Set what your item has now and what you want on each line, and the cheapest expected route — re-crafting, Growth, Flow, Destruction and Rebirth all weighed — is solved for you. The Chaos slot isn’t in the plan yet.