Runecall is chest armour in SpiritVale, dropped by 4 monsters.
Drops with a guaranteed attribute + 2 normal substats. A Growth essence adds up to 1 more, then a Chaos essence can add 1 final Chaos slot — 5 substats at most. Each rolls ≈67–100% of the value shown.
A drop fills 2 of these 5 pools — which two is random, and never two from the same pool.
Example drop: ★ Str · Hp (Pool A) · Healing Received (Pool E) — nothing from Pool B, Pool C, Pool D.
+ an optional Chaos slot (Essence of Chaos): any stat from this item’s own pool at its minimum roll — it may duplicate a substat you already have.
| Monster | Lv | Chance |
|---|---|---|
| Mandrake | 20 | 5% |
| Maple Ancient | 19 | 5% |
| Maple Sapling | 16 | 5% |
| Maple Treant | 17 | 5% |
Want filters, comparisons and build tools? Open Runecall in the interactive wiki.