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Loot Filter Guide

The loot filter decides what your loot key and your pet pick up. This guide starts with the simple settings. Then it goes step by step to the advanced ones. All button names below are the words you see in the game.

How to read this page. Words in a box like Drop Rate Threshold are the exact labels in the game. Open the game and follow along. Every step has a picture.

1. What the loot filter does

Monsters drop items on the ground. Your loot key picks up nearby drops. Your pet also picks up drops for you.

The loot filter is a list of your choices. The loot key and the pet only pick up a drop if the filter says yes. Everything else stays on the ground.

The filter does two more things. It sets the colour of the light line above a drop. It also sets the sound the drop makes when it lands.

You never lose an item. A skipped drop is still on the ground. You can always click it with the mouse. A mouse click ignores the filter.

2. Open the loot filter

Open Settings. In the list on the left, click Loot Filter. The loot filter opens in its own window.

The Settings window. The list on the left reads General, Profile, Gameplay, Combat display, Graphics, Audio, Hotkeys, Loot Filter and Help and account. Loot Filter has a small arrow icon, because it opens a separate window. The General page is open on the right.
Loot Filter is in the Settings list, under Hotkeys. The small arrow means it opens a new window.

The Loot Filter window has two tabs at the top: Collection and Personal rules. The tab you pick fills the left side. The Ground loot preview is always on the right side. The Reset loot filter button is at the top right.

The Loot Filter window on the Collection tab. On the left: Standard Filtering with the Drop Rate Threshold at 1 percent, then Always loot with seven switches, where Always Loot Cosmetics is on and Always Loot Artifacts is dimmed with the badge Category override active below, then Collection overrides with one dropdown per category; Artifacts reads 2+ stats at max value. On the right: the Ground loot preview set to Equipment, with three sample drops. Bunny Cap is selected and marked Skip, with the reason Standard filter 10% greater than 1%. The Reset loot filter button is at the top right.
The Collection tab. Settings on the left, the preview on the right.

You can move the window by its title bar. You can make it bigger by dragging the bottom right corner. The window has no hotkey. It does not open again by itself when you log in.

Where your settings are saved

Your loot filter is saved on this computer. Every character you play on this computer uses the same filter. Each time you log in, the game sends a copy to the server so it can check what your loot key and pet pick up. The server does not keep it on your account. You do not need to press a save button.

Playing on a second computer? The filter does not travel with you. Use Copy or Save to file to take your rules with you. See Reset, save and share.

3. Set the drop rate

Open the Collection tab. The first setting is in the Standard Filtering section. It is called Drop Rate Threshold.

The game text says: Collect drops at or below this chance. Lower values exclude more common drops.

Every item has a drop chance. A rare item has a small chance. A common item has a big chance. The filter keeps a drop when its chance is equal to or smaller than your number.

The Standard Filtering section. The label Drop Rate Threshold with the note Collect drops at or below this chance. Lower values exclude more common drops. On the right a number box shows 1 followed by a percent sign. Below, a slider runs from 0% to 100%, with the handle near the left end.
The Drop Rate Threshold, set to 1%. The number box shows the exact value.

A concrete example

Set the threshold to 1%. Now look at two items.

ItemDrop chanceResult at 1%
Box of Origins, from normal monsters1%Collected. 1% is equal to 1%.
A drop with a 10% chance10%Skipped. 10% is bigger than 1%.

So a small number means "rare items only". A big number means "almost everything". At 100% the filter keeps every drop. A new filter starts at 100%.

Exact values

The slider moves in steps of 0.25%. Drag it for a quick change.

You can also type a value. Click the number box next to the slider. Type the value you want, for example 0.1, and press Enter. The game keeps up to 2 decimals, so 0.125 becomes 0.13. Values below 0 or above 100 are set to 0 or 100. The slider handle then rests on the nearest step.

4. Always loot switches

Under the threshold is the Always loot section. It has seven switches, one for each item category.

Turn a switch on to always take that category. The game text says: Always Loot bypasses the drop-rate threshold. So the threshold is ignored for that category. All switches start off.

The Always loot section in two columns. The left column lists Equipment, Artifacts, Gems and Cards. The right column lists Consumables, Materials and Cosmetics. Only Always Loot Cosmetics is switched on. Always Loot Artifacts is greyed out and has a small badge under it reading Category override active below. The note at the bottom reads Always Loot bypasses the drop-rate threshold.
Here Always Loot Cosmetics is on. Always Loot Artifacts is grey, because Artifacts has its own mode below.
A grey switch with a badge. When a category has a mode in Collection overrides, its switch turns grey and shows Category override active below. You cannot click it. The mode below decides for that category. Set the mode back to Use standard filter to use the switch again.

5. Collection overrides

The last section of the Collection tab is Collection overrides. It has one row for each category. Each row has a dropdown with a mode.

The game text says: Use standard filter inherits the slider and Always Loot switches. Any other choice replaces them for that category.

ModeWhat it does
Use standard filterThe default. The threshold and the Always Loot switch decide.
Collect allTake every drop in this category.
Manual pickup onlyTake nothing. Only a mouse click or a personal rule with Always collect matching drops picks it up.
1+ stats at max valueTake the drop when at least 1 stat line rolled its highest value.
2+ stats at max valueTake the drop when at least 2 stat lines rolled their highest value.
3+ stats at max valueTake the drop when at least 3 stat lines rolled their highest value.
Only two categories roll stats. The three stats at max value modes are offered for Equipment and Artifacts only. Gems, Cards, Consumables, Materials and Cosmetics have no rolled stat lines.
The Collection overrides section. Seven rows, each with an item icon and a name: Equipment, Artifacts, Gems, Cards, Consumables, Materials and Cosmetics. The Equipment dropdown is open and lists Use standard filter (selected), Collect all, Manual pickup only, 1+ stats at max value, 2+ stats at max value and 3+ stats at max value.
The Equipment dropdown is open. Equipment and Artifacts have six modes. The other categories have three.

6. Ground loot preview

The right side of the window is the Ground loot preview. It is always there, on both tabs. It shows up to three sample drops on a small meadow.

Use the dropdown at the top right of the preview to pick a category. The samples are real items that drop in the game.

Click a sample. The panel below shows its stat rolls, its ground line and its sound. It also shows Collect or Skip, and the reason. For example: Standard filter · 10% > 1%, or Personal rule · Boss cards. The small note button plays the drop sound.

The Ground loot preview with the category dropdown set to Equipment. A rarity legend reads Common, Rare, Unique, Legendary. Three sample drops stand on a meadow: Bunny Cap, Rare, 10% chance; Abyss Shard, Rare, 2% chance; Artemis, Rare, 0.5% chance. Bunny Cap is selected. The panel below shows Str +2, Atk +2, Matk +2, Line: Game default, Sound: Drop sound, and on the right Skip with the reason Standard filter 10% greater than 1%.
Bunny Cap is Skip, because its 10% chance is bigger than the 1% threshold.
The Ground loot preview set to Cards. Three sample cards: Cosmic Entity Card, Abomination Card and Chomproo Card. Cosmic Entity Card is selected. The panel reads This item type has no rolled stat lines, Line: Orange, Sound: Rare drop sound, and on the right Collect with the reason Personal rule, Boss cards, and the line Line and sound from Boss cards.
Cosmic Entity Card is a boss card. The rule "Boss cards" collects it and paints it orange.

The preview uses the same decision the game uses. When you edit a rule, the preview already uses your unsaved changes. So you can test a rule before you save it.

The note under the preview says: Colors and sounds do not change pickup. An explicit Always collect rule overrides filtering.

7. Personal rules

A personal rule is your own line in the filter. A rule can collect an item. A rule can also only paint it. You can have up to 40 rules.

Click the Personal rules tab to see your list.

The Loot Filter window on the Personal rules tab. The top line reads 5 rules, item and stat conditions, and The first matching rule sets the ground line and sound. Five rules follow, each with a switch, a colour square, a name and a summary: Dusk Boots STR, yellow, Equipment, Shoes, Dusk Boots, Str at least plus 2, always collect; Dusk Boots DEX, yellow, the same with Dex; Boss cards, orange, Cards, All boss cards, always collect; Box of Mastery, red, Consumables, Box of Mastery, always collect; Highlight gems, green, Gems, switched off. Each row has up and down arrows, a pencil and a trash can. The footer holds Save to file, Load file, Copy, Paste and a blue plus Add rule button. The preview stays on the right.
The rule list. The last rule is switched off, so the game ignores it.

Each row has these controls:

Make a rule

Click + Add rule. The rule editor opens in place of the list. Its title is New rule. Fill in only the parts you need. An empty field means "any".

FieldWhat to put there
Rule nameA short name for you, up to 32 letters. For example "Dusk Boots STR". A rule needs a name.
Item categoryEquipment, Artifacts, Gems, Cards, Consumables, Materials or Cosmetics.
Equipment groupThe gear group, for example Shoes. Equipment only. All equipment means any group.
Equipment typeThe exact type inside that group. For Artifacts this is the artifact slot. Type a few letters to search. Leave it on Any type if you do not care.
ItemOne exact item. Type a few letters to search the list. Leave it on Any matching item for all items. For Cards and Gems, the top of this list also has the boss options. See below.
Max-value statsAsk for 1, 2 or 3 stat lines at their highest value. Equipment and Artifacts only. Any number means no limit.
Required statsAdd a stat line and a minimum value. Equipment and Artifacts only. See below.
Always collect matching dropsOn: the rule picks the item up. Off: the rule only changes the colour and the sound. A new rule starts with this on.
Ground line colourThe colour of the light line above the drop.
Drop soundThe sound the drop makes when it lands.

Under the fields, a line counts the items your rule can match. For example: 33 items in scope.

The Edit rule view for a Consumables rule. A back button reads Rules. The note reads Items must meet every condition below. Cancel discards this draft. Rule name is Box of Mastery, Item category is Consumables and Item is Box of Mastery. The line below reads 1 items in scope. A box reads This category matches by item, not by stat rolls. Under Appearance and sound the Always collect matching drops switch is on, a red colour square is selected and labelled Red, and the drop sound is Rare drop sound. The footer has Delete, Cancel and Save.
A rule for one consumable. Consumables have no rolled stat lines, so the editor hides the stat fields and says This category matches by item, not by stat rolls.

The Item list

Click the Item field and type a few letters. The list shows matching items with their pictures. It shows up to 50 at a time. Type more letters to find the rest. Press Enter to take the first item in the list.

The list only holds items that really drop in the game. Event items are not in the list.

A rule can name an item that no longer drops, for example from an old file. Then the editor shows the name with (doesn't drop) after it.

Boss cards and boss gems

For Cards and Gems, the top of the Item list has two extra choices:

Pick one of them instead of one item. The rule then matches every boss card (or gem), or every card (or gem) that is not from a boss.

The Edit rule view for a rule named Boss cards. Item category is Cards. The Item list is open. At the top are All boss cards and Normal cards only, then single cards with pictures: Abomination Card, Abyss Archon Card, Adder Card, Albino Rat Card, Amber Octopus Card and Amber Squid Card. The bottom line reads Type to narrow (230 more). Behind the list, the line 33 items in scope and an orange colour square are visible.
The Item list for Cards. All boss cards covers 33 cards with one rule.

Required stats

Click + Add stat to add a line. Pick a stat and pick a value. The value is picked from a list, not typed. The list only holds values the stat can really roll. One rule can hold up to 6 stat lines.

The game text says: Each stat must be on the drop and reach its minimum displayed value. The Match all label next to the heading means the same thing: every line must be true.

Most stats show ≥, which means "at least". A few stats are good when they are low, for example a lower MP cost. These show ≤ and a minus value. A line like "≤ −10%" means "a cut of 10% or more".

Two rules about stats. First, all conditions inside one rule must be true on the same item. Second, the game never adds two stat lines together. One single line must reach the value on its own.

Appearance and sound

Pick a square for the light line above the drop. The name of your choice shows under the squares.

For Drop sound you can pick Game default, Drop sound, Rare drop sound or Silent. The small play button plays the sound.

Save or leave the editor

Did you change the rule and then close the window or press Esc? Then the game asks Save changes? with Save and Discard. Switching to the Collection tab throws the changes away without asking.

Order matters

The game reads your rules from the top down.

Make a rule from a Storage or Market filter

Storage and the Market have a My filters menu. Set up a search there, open My filters and click Make a loot rule from it. The game adds a new rule with Always collect matching drops on.

A loot rule covers one category, and it cannot use every search setting. The message tells you which parts were left out, after the words not used by loot rules. Click Open loot rules in the message to check the new rule.

8. Worked examples

Example A — collect only rare consumables

Goal: pick up rare consumables and leave common ones.

  1. Open the Collection tab.
  2. Under Collection overrides, set Consumables to Use standard filter.
  3. Turn Always Loot Consumables off.
  4. Set Drop Rate Threshold to a small value, for example 1.

Now a consumable with a 1% chance is collected. A consumable with a 10% chance is skipped. Pick Consumables in the preview to check it.

Example B — Dusk Boots with STR ≥ +2 or DEX ≥ +2

One rule cannot say "or". So you need two rules. Both rules need Always collect matching drops turned on.

Rule 1

The Edit rule view for the first example rule. Rule name Dusk Boots STR, Item category Equipment, Equipment group Shoes, Equipment type Shoes, Item Dusk Boots, Max-value stats Any number, and the line 1 items in scope. Under Required stats, next to the label Match all, one row reads Str, greater than or equal, plus 2, with a trash can, and a plus Add stat button below it. The Always collect matching drops switch is on. A yellow square is selected and labelled Yellow, and the drop sound is Rare drop sound. The footer has Delete, Cancel and Save.
Rule 1 asks for Str on the boots. One stat row, at least +2.

Tip: pick Equipment group and Equipment type first. Then the Item list only shows matching items, so Dusk Boots is easy to find.

Rule 2

The Edit rule view for the second example rule. Rule name Dusk Boots DEX, Item category Equipment, Equipment group Shoes, Equipment type Shoes, Item Dusk Boots, Max-value stats Any number. Under Required stats one row reads Dex, greater than or equal, plus 2. The Always collect matching drops switch is on. A yellow square is selected and the drop sound is Rare drop sound.
Rule 2 asks for Dex on the same boots. Two rules together mean "Str or Dex".
Do not put both stats in one rule. Two stat rows in one rule mean "Str and Dex". Both would have to be on the same pair of boots.

Example C — every boss card

Goal: always pick up boss cards and mark them orange, but leave normal cards to the threshold.

  1. Open Personal rules and click + Add rule.
  2. Rule name: Boss cards.
  3. Item category: Cards.
  4. Item: All boss cards.
  5. Keep Always collect matching drops on. Pick the orange square.
  6. Click Add rule.

Pick Cards in the preview. A boss card now says Personal rule · Boss cards.

Example D — show an item but do not collect it

Goal: see a bright line on the ground, and decide by hand.

  1. Make a rule for the item.
  2. Pick a strong colour under Appearance and sound.
  3. Turn Always collect matching drops off. A new rule starts with it on.

The drop now has your colour. Your loot key and your pet still follow the other settings. The game text says: Off: only sets color and sound; pickup follows your other filter settings. You can click the item with the mouse at any time.

9. How the game decides

For every drop the game asks four questions, in this order. The first answer wins.

  1. Your personal rules, from top to bottom. The first matching rule sets the ground line and the sound. If a matching rule has Always collect matching drops, the drop is collected.Answer: collect. The game stops here.
  2. The category mode in Collection overrides. This question is only asked when the mode is not Use standard filter.Answer: the mode decides, yes or no.
  3. The Always Loot switch for that category.Answer: collect, when the switch is on.
  4. The Drop Rate Threshold. The drop is collected when its chance is equal to or below your value.Answer: collect or skip.

This is why a rule beats a category mode. And it is why a category mode beats the switch and the threshold.

Colour is not pickup. A rule without Always collect matching drops still paints the drop. It does not change the answer. The later steps still decide.

10. Party loot

With the Even Share setting, party drops go to members in turn, one after another.

Your loot filter only decides what your loot key and pet pick up. It does not change whose turn it is. A drop that belongs to another player is never picked up by your loot key or pet.

11. Reset, save and share

Reset

The window has a Reset loot filter button at the top right. It puts the threshold, the switches and the category modes back to default. It also deletes all your personal rules.

The game asks you twice. The first popup is Reset loot filter? with Cancel and Continue. The second popup is Are you sure? with Cancel and a red Reset button.

The first reset popup. The title reads Reset loot filter? The body reads: This restores the drop-rate slider, the Always Loot switches and the category settings to their defaults and removes all your personal rules (5 rules). Two buttons sit below: Cancel on the left and a blue Continue on the right.
The first popup counts your rules, here 5.
The second reset popup. The title reads Are you sure? The body reads: Your 5 personal rules will be permanently deleted. This can't be undone. Two buttons sit below: Cancel on the left and a red Reset on the right.
The second popup. Only the red Reset button resets.
Reset cannot be undone. Save your rules to a file first if you want to keep them.

Save and load your rules

The Personal rules tab has four buttons at the bottom.

ButtonWhat it does
Save to fileWrites your rules to a file on your computer. The game tells you the file name.
Load fileReads rules from a file you choose.
CopyCopies your rules to the clipboard as text. The word Copied shows for a moment.
PasteReads rules from the text on your clipboard.

Save to file and Copy are grey when you have no rules.

The button row at the bottom of the Personal rules tab: Save to file, Load file, Copy, Paste and a blue plus Add rule button.
The four transfer buttons, next to + Add rule.
Rules about files. The file must be in a folder on your own computer. A network path does not work. The file must be smaller than 64 KB.

Only your personal rules go into the file. The threshold, the switches and the category modes stay as they are.

Import

After Load file or Paste the game shows the Import rules window.

The window lists the rules it found. Each line shows the rule name and what the rule does. For example: Dusk Boots STR: Equipment · Shoes · Dusk Boots · Str ≥ +2 · always collect. A long list shows the first six rules and then +N more. Read this list before you click.

Rule names are shown as plain text. Any formatting codes in a name are not used.

The Import rules window. Under the title the line Import 5 rules. Then one line per rule: Dusk Boots STR, Equipment, Shoes, Dusk Boots, Str at least plus 2, always collect; Dusk Boots DEX with Dex; Boss cards, Cards, All boss cards, always collect; Box of Mastery, Consumables, Box of Mastery, always collect; Highlight gems, Gems. Three buttons at the bottom read Cancel, Replace my rules in red and Add to my rules in blue.
The Import rules window. Every rule is listed with what it matches, so you can check it first.
A shared file is checked strictly. If one rule has a setting the game does not allow, or names an item that does not exist, nothing is imported. The game tells you which rule is wrong.

The limit of 40 rules still applies. If an import would go over the limit, the game tells you and stops.

Share with friends

Click Copy. Open Discord. Paste the text into a message. Your friend copies that text and clicks Paste in the game.

12. Questions and problems

Where did the loot filter go? It used to be a page in Settings.

It is still in Settings. Click Loot Filter in the list on the left. It now opens in its own window.

My pet does not pick up item X.

The pet uses the same filter as your loot key. Pick that item's category in the Ground loot preview. If a sample says Skip, the reason line tells you which setting said no.

Check three things in order. Is the category set to Manual pickup only? Is the Always Loot switch off? Is the item's drop chance bigger than your Drop Rate Threshold?

I can't click an Always Loot switch.

That category has a mode in Collection overrides. The switch shows Category override active below. Set the mode back to Use standard filter.

A drop has no light beam.

Some rule probably uses No ground line (the × square). That option removes the beam on purpose.

Remember that the first matching rule owns the look, even when it does not collect.

My rule does not work.

Check the switch on the rule row. An off rule is ignored.

Check the order. A rule higher in the list may collect the item first.

Check Always collect matching drops. Without it, a rule only changes the colour and the sound.

Check your conditions. All conditions in one rule must be true on the same item. One stat line must reach the value on its own.

I can't find an event item in the Item list.

The Item list only holds items that drop in normal play. Event items are not in it. To pick up an event item, use its category. For example, for an event food, turn on Always Loot Consumables, or make a Consumables rule with no item.

My filter is gone on another computer.

The filter is saved on the computer where you set it. On the old computer, click Save to file or Copy. On the new computer, click Load file or Paste. Set the threshold and the switches again by hand.

I set the threshold to 0%. Why do I still get some drops?

An Always Loot switch, a category mode or a personal rule can still say yes. Those are asked before the threshold.

Does the filter delete items?

No. A skipped drop stays on the ground. You can pick it up with a mouse click. Drops do disappear after some time, like always.

Labels on this page are taken from the game client. If the game changes a word, tell us on Discord and we will update the guide.